Vibrant guidelines

23-03-2006 by YetZero


Shapes

Elements have to be realistic (i.e. all details on), but fat, compact, thick and filled. They have to resemble the real versions but being a bit cube-like.

Textures / colors

All surfaces have to be matte. Except those surfaces that are specifically shiny/reflective in real life (like a monitor's screen, etc.). Most surfaces will be matte white, with details in a saturated blue and orange, and depending on the situation, other "fresh" colors like lime-green, yellow, etc.

Perspective

Slightly from above, 3/4 from the front. Not isometric.
